Silicon Valley visionary John Perry Barlow died last night at the age of 70. When he was 30, the EFF founder (and sometime Grateful Dead lyricist) drew up a list of what he called Principles of Adult Behavior. They are:
1. Be patient. No matter what. 2. Don’t badmouth: Assign responsibility, not blame. Say nothing of another you wouldn’t say to him. 3. Never assume the motives of others are, to them, less noble than yours are to you. 4. Expand your sense of the possible. 5. Don’t trouble yourself with matters you truly cannot change. 6. Expect no more of anyone than you can deliver yourself. 7. Tolerate ambiguity. 8. Laugh at yourself frequently. 9. Concern yourself with what is right rather than who is right. 10. Never forget that, no matter how certain, you might be wrong. 11. Give up blood sports. 12. Remember that your life belongs to others as well. Don’t risk it frivolously. 13. Never lie to anyone for any reason. (Lies of omission are sometimes exempt.) 14. Learn the needs of those around you and respect them. 15. Avoid the pursuit of happiness. Seek to define your mission and pursue that. 16. Reduce your use of the first personal pronoun. 17. Praise at least as often as you disparage. 18. Admit your errors freely and soon. 19. Become less suspicious of joy. 20. Understand humility. 21. Remember that love forgives everything. 22. Foster dignity. 23. Live memorably. 24. Love yourself. 25. Endure.
Here’s what these principles meant to Barlow:
I don’t expect the perfect attainment of these principles. However, I post them as a standard for my conduct as an adult. Should any of my friends or colleagues catch me violating one of them, bust me.
Barlow was sometimes held up as a straw man for a kind of naive techno-utopianism that believed that the Internet could solve all of humanity’s problems without causing any more. As someone who spent the past 27 years working with him at EFF, I can say that nothing could be further from the truth. Barlow knew that new technology could create and empower evil as much as it could create and empower good. He made a conscious decision to focus on the latter: “I knew it’s also true that a good way to invent the future is to predict it. So I predicted Utopia, hoping to give Liberty a running start before the laws of Moore and Metcalfe delivered up what Ed Snowden now correctly calls ‘turn-key totalitarianism.’”
Barlow’s lasting legacy is that he devoted his life to making the Internet into “a world that all may enter without privilege or prejudice accorded by race, economic power, military force, or station of birth … a world where anyone, anywhere may express his or her beliefs, no matter how singular, without fear of being coerced into silence or conformity.”
Over the past few years, the white nationalist movement in the U.S. has seen the addition of more members and received significant media coverage. The Onion debunks some common myths about white supremacism in America.
MYTH: The alt-right movement is secretly a neo-Nazi movement.
FACT: The alt-right movement is openly a neo-Nazi movement.
MYTH: White nationalist beliefs are mainstream now.
FACT: Noticing white nationalist beliefs is mainstream now.
MYTH: White supremacists hate people of color.
FACT: They’re not wild about women either.
MYTH: The movement’s goal is for whites to live separately in an ethno-state.
FACT: Idaho, Kentucky, Maine, Vermont, and New Hampshire already exist.
MYTH: White supremacists value preserving culture above all else.
FACT: Skrewdriver should not be considered culture under even the most generous interpretations of the term.
MYTH: White nationalism is just a fringe political movement.
FACT: Let’s not waste our whole day dissecting the word “fringe,” okay?
MYTH: President Trump has explicitly endorsed white nationalists.
FACT: He doesn’t endorse white nationalists; he just hangs out with them every weekend and most weeknights and is one himself.
MYTH: White nationalists believe discrimination against white people is worse than discrimination against any other group.
FACT: Holy shit, yeah, that’s true. They honestly believe that.
If you want to improve your UI design skills, have you tried looking at chess? I know it sounds contrived, but hear me out. I’m going to take a concept from chess and use it to build a toolkit of UI design strategies. By the end, we’ll have covered color, typography, lighting and shadows, and more.
But it all starts with rooks and pawns.
I want you to think back to the first time you ever played chess (if you’ve never played chess, humor me for a second—and no biggie; you will still understand this article). If your experience was anything like mine, your friend set up the board like this:
And you got your explanation of all the pieces. This one’s a pawn and it moves like this, and this one is a rook and it moves like this, but the knight goes like this or this—still with me?—and the bishop moves diagonally, and the king can only do this, but the queen is your best piece, like a combo of the rook and the bishop. OK, want to play?
This is probably the most common way of explaining chess, and it’s enough to make me hate board games forever. I don’t want to sit through an arbitrary lecture. I want to play.
One particular chess player happens to agree with me. His name is Josh Waitzkin, and he’s actually pretty good. Not only at chess (where he’s a grandmaster), but also at Tai Chi Push Hands (he’s a world champion) and Brazilian Jiu Jitsu (he’s the first black belt under 5x world champion Marcelo Garcia). Now he trains financiers to go from the top 1% to the top .01% in their profession.
Point is: this dude knows a lot about getting good at stuff.
Now here’s the crazy part. When Josh teaches you chess, the board looks like this:
Compared to what we saw above, this is stupidly simple.
And, if you know how to play chess, it’s even more mind-blowing that someone would start teaching with this board. In the actual game of chess, you never see a board like this. Someone would have won long ago. This is the chess equivalent of a street fight where both guys break every bone in their body, dislocate both their arms, can hardly see out of their swollen eyes, yet continue to fight for another half-hour.
Here’s Josh’s thinking: when you strip the game down to its core, everything you learn is a universal principle.
That sounds pretty lofty, but I think it makes sense when you consider it. There are lots of things to distract a beginning chess player by a fully-loaded board, but everything you start learning in a king-pawn situation is fundamentally important to chess:
using two pieces to apply pressure together;
which spaces are “hot”;
and the difference between driving for a checkmate and a draw.
Are you wondering if I’m ever going to start talking about design? Glad you asked.
The simplest possible scenario
What if, instead of trying to design an entire page with dozens of elements (nav, text, input controls, a logo, etc.), we consciously started by designing the simplest thing possible? We deliberately limit the playing field to one, tiny thing and see what we learn? Let’s try.
What is the simplest possible element? I vote that it’s a button.
This is the most basic, default button I could muster. It’s Helvetica (default font) with a 16px font size (pretty default) on a plain, Sketch-default-blue rectangle. It’s 40px tall (nice, round number) and has 20px of horizontal padding on each side.
So yeah, I’ve already made a bunch of design decisions, but can we agree I basically just used default values instead of making decisions for principled, design-related reasons?
Now let’s start playing with this button. What properties are modifiable here?
the font (and text styling)
the border radius
These are just the first things that come to my mind. There are even more, of course.
Playing with the font is a pretty easy place to start.
The funny thing is: do you see how the perfectly square edges now look a tad awkward with the rounded font?
Let’s round the corners a bit.
Bam. Nice. That’s a 3px border radius.
But that’s kind of weird, isn’t it? We adjusted the border radius of a button because of the shape of the letterforms in our font. I wouldn’t want you thinking fonts are just loosey-goosey works of art that only work when you say the right incantations.
No, fonts are shapes. Shapes have connotations. It’s not rocket science.
Here’s another popular font, DIN.
Specifically, this is a version called DIN 2014 (available for cheap on Typekit). It’s the epitome of a squared-off-but-still-readable font. A bit harsh and no-nonsense, but in a bureaucratic way.
It’s the official font of the German government, and it looks the part.
So let’s test our working hypothesis with DIN.
How does DIN look with those rounded corners?
Well, we need to compare it to square corners now, don’t we?
Ahhh, the squared-off corners are better here. It’s a much more consistent feel.
Now look at our two buttons with their separate fonts. Which is more readable? I think Moon has a slight advantage here. DIN’s letters just look too cramped by comparison. Let’s add a bit of letter-spacing.
When we add some letter-spacing, it’s far more relaxed.
This is a key law of typography: always letter-space your uppercase text. Why? Because unless a font doesn’t have lowercase characters, it was designed for sentence-case reading, and characters in uppercase words will ALWAYS appear too cramped. (Moon is the special exception here—it only has uppercase characters, and notice how the letter-spacing is built into the font.)
We’ll review later, but so far we’ve noticed two things that apply not just to buttons, but to all elements:
Rounded fonts go better with rounded shapes; squared-off fonts with squared-off shapes.
Fonts designed for sentence case should be letter-spaced when used in words that are all uppercase.
Let’s keep moving for now.
Seeing the plain default Sketch blue is annoying me. It’s begging to be changed into something that matches the typefaces we’re using.
How can a color match a font? Well, I’ll hand it to you. This one is a bit more loosey-goosey.
For our Moon button, we want something a bit more friendly. To me, a staid blue says default, unstyled, trustworthy, takes-no-risks, design-by-committee. How do you inject some fun into it?
Well, like all problems of modifying color, it helps to think in the HSB color system (hue, saturation, and brightness). When we boil color down to three intuitive numbers, we give ourselves levers to pull.
For instance, let’s look at hue. We have two directions we can push hue: down to aqua or up to indigo. Which sounds more in line with Moon? To me, aqua does. A bit less staid, a bit more Caribbean sea. Let’s try it. We’ll move the hue to 180° or so.
Ah, Moon Button, now you’ve got a beach vibe going on. You’re a vibrant sea foam!
This is a critical lesson about color. “Blue” is not a monolith; it’s a starting point. I’ve taught hundreds of students UI design, and this comes up again and again: just because blue was one color in kindergarten doesn’t mean that we can’t find interesting variations around it as designers.
Aqua is a great variation with a much cooler feel, but it’s also much harder to read that white text. So now we have another problem to fix.
According to Stark (which is my preferred Sketch plugin for checking contrast—check out Lea Verou’s Contrast Ratio for a similar web-based tool), we’ve failed our contrast guidelines across the board!
How do you make the white text more legible against the aqua button? Let’s think of our HSB properties again.
Brightness. Let’s decrease it. That much should be obvious.
Saturation. We’re going to increase it. Why? Because we’re contrasting with white text, and white has a saturation of zero. So a higher saturation will naturally stand out more.
Hue. We’ll leave this alone since we like its vibe. But if the contrast continued to be too low, you could lower the aqua’s luminosity by shifting its hue up toward blue.
So now, we’ve got a teal button:
For what it’s worth, I’m not particularly concerned about missing the AAA standard here. WCAG developed the levels as relative descriptors of how much contrast there is, not as an absolute benchmark of, say, some particular percentage of people to being able to read the text. The gold standard is—as always—to test with real people. AAA is best to hit, but at times, AA may be as good as you’re going to get with the colors you have to work with.
Some of the ideas we’ve used to make a button’s blue a bit more fun and legible against white are actually deeper lessons about color that apply to almost everything else you design:
Think in HSB, as it gives you intuitive levers to pull when modifying color.
If you like the general feel of a color, shifting the hue in either direction can be a baseline for getting interesting variations on it (e.g., we wanted to spice up the default blue, but not by, say, changing it to red).
Modify saturation and brightness at the same time (but always in opposite directions) to increase or decrease contrast.
OK, now let’s switch over to our DIN button. What color goes with its harsh edges and squared-off feel?
The first thing that comes to mind is black.
But let’s keep brainstorming. Maybe a stark red would also work.
Or even a construction-grade orange.
(But not the red and orange together. Yikes! In general, two adjacent hues with high saturations will not look great next to each other.)
Now, ignoring that the text of this is “Learn More” and a button like this probably doesn’t need to be blaze orange, I want you to pay attention to the colors I’m picking. We’re trying to maintain consistency with the official-y, squared-off DIN. So the colors we go to naturally have some of the same connotations: engineered, decisive, no funny business.
Sure, this match-a-color-and-a-font business is more subjective, but there’s something solid to it: note that the words I used to describe the colors (“stark” and “construction-grade”) apply equally well to DIN—a fact I am only noticing now, not something done intentionally.
Want to match a color with a font? This is another lesson applicable to all of branding. It’s best to start with adjectives/emotions, then match everything to those. Practically by accident, we’ve uncovered something fundamental in the branding design process.
Let’s shift gears to work with shadows for a bit.
There are a couple directions we could go with shadows, but the two main categories are (for lack of better terms):
and cartoon-y shadows.
Here’s an example of each:
The top button’s shadow is more photorealistic. It behaves like a shadow in the real world.
The bottom button’s shadow is a bit lower-fidelity. It shows that the button is raised up, but it’s a cartoon version, with a slightly unrealistic, idealized bottom edge—and without a normal shadow, which would be present in the real world.
The bottom works better for the button we’re crafting. The smoothness, the friendliness, the cartoon fidelity—it all goes together.
As for our DIN button?
I’m more ambivalent here. Maybe the shadow is for a hover state, à la Material Design?
In any case, with a black background, a darkened bottom edge is impossible—you can’t get any darker than black.
By the way, you may not have noticed it above, but the black button has a much stronger shadow. Compare:
The teal button’s shadow is 30%-opacity black, shifted 1 pixel down on the y-axis, with a 2-pixel blur (0 1px 2px). The black button’s is 50%-opacity black, shifted 2 pixels down on the y-axis, with a 4-pixel blur (0 2px 4px). What’s more, the stronger shadow looks awful on the teal button.
Why is that? The answer, like so many questions that involve color, is in luminosity. When we put the button’s background in luminosity blend mode, converting it to a gray of equal natural lightness, we see something interesting.
The shadow, at its darkest, is basically as dark as the button itself. Or, at least, the rate of change of luminosity is steady between each row of pixels.
The top row is the button itself, not shadow.
Shadows that are too close to the luminosity of their element’s backgrounds will appear too strong. And while this may sound like an overly specific lesson, it’s actually broadly applicable across elements. You know where else you see it?
Let’s put a border on our teal button.
Now the way I’ve added this border is something that a bunch of people have thought of: make the border translucent black so that it works on any background color. In this case, I’ve used a single-pixel-wide border of 20%-opacity black.
However, if I switch the background color to a more standard blue, which is naturally a lot less luminous, that border all but disappears.
In fact, to see it on blue just as much as you can see it on teal, you’ve got to crank up black’s opacity to something like 50%.
This is a generalizable rule: when you want to layer black on another color, it needs to be a more opaque black to show up the same amount on less luminous background colors. Where else would you apply this idea?
Spoiler alert: shadows!
Each of these buttons has the same shadow (0 2px 3px) except for different opacities. The top two buttons’ shadows have opacity 20%, and the bottom two have opacity 40%. Note how what’s fine on a white background (top left) is hardly noticeable on a dark background (top right). And what’s too dark on a white background (lower left) works fine on a dark background (lower right).
I want to change gears one more time and talk about icons.
Here’s the download icon from Font Awesome, my least favorite icon set of all time.
I dislike it, not only because it’s completely overused, but also because the icons are really bubbly and soft. Yet most of the time, they’re used in clean, crisp websites. They just don’t fit.
You can see it works better with a soft, rounded font. I’m less opposed to this sort of thing.
But there’s still a problem: the icon has these insanely small details! The dots are never going to show up at size, and even the space between the arrow and the disk is a fraction of a pixel in practice. Compared to the letterforms, it doesn’t look like quite the same style.
But what good is my complaining if I don’t offer a solution?
Let’s create a new take on the “download” icon, but with some different guiding principles:
We’ll use a stroke weight that’s equivalent (or basically equivalent) to the text weight.
We’ll use corner radii that are similar to the corner radii of our font: squared off for DIN, rounded for Moon.
We’ll use a simpler icon shape so the differences are easy to see.
Let’s see how it looks:
I call this “drawing with the same pen.” Each of these icons looks like it could basically be a character in the font used in the button. And that’s the point here. I’m not saying all icons will appear this way, but for an icon that appears inline with text like this, it’s a fantastic rule of thumb.
Wrapping it up
Now this is just the beginning. Buttons can take all kinds of styles.
But we’ve got a good start here considering we designed just two buttons. In doing so, we covered a bunch of the things that are focal points of my day-to-day work as a UI designer:
lighting and shadows;
And the lessons we’ve learned in those areas are fundamental to the entirety of UI design, not just one element. Recall:
Letterforms are shapes. You can analyze fonts as sets of shapes, not simply as works of art.
You should letter-space uppercase text, since most fonts were designed for sentence case.
Think in HSB to modify colors.
You can find more interesting variations on a “basic” color (like a CSS default shade of blue or red) by tweaking the hue in either direction.
Saturation and brightness are levers that you can move in opposite directions to control luminosity.
Find colors that match the same descriptors that you would give your typeface and your overall brand.
Use darker shadows or black borders on darker backgrounds—and vice versa.
For inline icons, choose or design them to appear as though they were drawn with the same pen as the font you’re using.
You can thank Josh Waitzkin for making me a pedant. I know, you just read an entire essay on buttons. But next time you’re struggling with a redesign or even something you’re designing from scratch, try stripping out all the elements that you think you should be including already, and just mess around with the simplest players on the board. Get a feel for the fundamentals, and go from there.
Weird? Sure. But if it’s good enough for a grandmaster, I’ll take it.
This guest post from Kamie is the first in the newly-revived “money stories” feature at Get Rich Slowly. Some stories contain general advice; others are examples of how a GRS reader achieved financial success — or failure. These stories feature folks from all stages of financial maturity. Today, Kamie shares her resolution to break her shopping habit in 2018.
“Why would anyone do that?” I thought to myself — but I kept reading. The author had some compelling reasons for her experiment:
It made her more mindful of her “wants”.
It forced her to use things she already owned.
It helped her appreciate the things she had — and the things she was given.
And, surprisingly, it freed up tons of her time.
I read the article, thought it was interesting, and went on with my day. Later that evening, though, I started thinking about the article again. I thought about how much I shop and how much time and effort I put into it. Could I possibly go a year with no shopping?
You see, I worked in high-end retail for a very long time. I went to school for fashion merchandising and was in retail management as soon as I graduated. Everything in my life revolved around fashion and shopping! Working at Nordstrom was my greatest success and worst punishment both at the same time.
As you can see, I learned to shop with the best of them. And shopping became an outlet for me.
Today, I’m 44 with two teenage boys, an amazing husband, and two dogs. I work for our family business, so I’m not exposed to the retail environment on a constant basis. But I still shop — a lot!
Honestly, I love shopping. Shopping makes me happy. It’s fun to have new pretty things, whether it’s clothes, shoes, accessories (for me or the house), makeup, furniture, or even a new car. You know: anything.
Now, let me tell you, our family isn’t rich by any means. We have to budget just like everyone else. Sometimes it sucks. But we’re trying to teach our boys (and each other) what it means to save money, even if we’re not the best at it.
In reading the New York Times article, I could relate to much of what the author said. Shopping made her happy too, but she decided there were enough benefits to a year without shopping that she wanted to give it a try. I decided that maybe I wanted to give it a try.
When I told my husband about the idea, he looked at me and smiled. He told me that he’d be incredibly proud of me if I could actually do a year without shopping. Because he and I are very competitive, we love to challenge each other. I gave it some more thought and realized that this was a challenge I wanted to accept.
I keep asking myself, “Can I really do this? It’s going to be so hard!”
But my answer to myself — for myself — is, “Yes, I can do this.”
Next, I had to come up with a plan. I’m a huge planner. I love to make lists and then cross things off one at a time. It makes me feel accomplished.
First, I had to decide when I was going to actually start this crazy challenge. Since the new year was fast approaching, January 1st seemed sensible. I could make the challenge a New Year’s resolution. This sounded great — until I realized that this would give me an opportunity to go on one last shopping spree. That seemed counter-productive — the complete opposite of what this challenge is supposed to be about.
Instead, I decided to start on December 26th, the day after Christmas.
J.D.’s note: This is a smart move on Kamie’s part. As a guy who has done tons of these sorts of things in the past, I’ve learned that as convenient as it might seem to start on a specific day — January 1st, your birthday, your anniversary, whatever — waiting often leads to failure. You have one last blow-out before the big start, then that makes you feel lousy and you don’t follow through on your commitment. Once you decide to take on a challenge, it’s much better to start immediately rather than wait for a specific date. Any time I’ve been successful at getting fit, writing more, or cutting back on alcohol, it’s because I’ve started now — not tomorrow.
Now that I had the when, I needed a plan to keep myself committed to this challenge for an entire year. How can I keep myself preoccupied so that I’m not tempted to shop every day?
To start, I had to decide what qualifies as shopping. This was hard. Until you do something like this, you don’t realize how many things you purchase every day.
I made four lists.
First, I made a list of things that are not necessities or that I have to much of already. These include:
Clothing, accessories, makeup, shoes.
Electronics and gadgets, including phones.
Furniture and home accessories. (This one is tough. Don’t laugh, but I love to buy candles!)
Starbucks. Normally, I spend a lot at Starbucks. But for this experiment, I’ve promised myself not to go to Starbucks unless I’m traveling for work. (Honestly, I’m not sure how I’ll do on this one.)
Next, I had made a list of stores I had to keep away from. Much like J.D. wouldn’t allow himself to go into comic book stores when he was getting out of debt, in order to succeed at this challenge I need to keep away from:
“One-stop shopping” stores. I should only go to actual grocery stores so that I’m not sidetracked by other shopping opportunities.
I also made a list of things to do for when I get the shopping bug. Instead of shopping, I can:
Exercise: go to the gym, go for a run, do sit-ups.
Clean the house.
Organize a cupboard — or four.
Reorganize my clothes closet.
Call a friend.
Bake or cook.
Remind myself why I’m undertaking this challenge. Maybe write down what I’m thinking and feeling.
Finally, I sat down to make a list of things that I can buy, which was much more difficult. There are obvious things that are okay, such as groceries and toiletries. Plus, gas and maintenance on vehicles. Once I started trying to think of things that were necessary, I realized just how much stuff I don’t need. I guess that’s a good thing.
After making my plan, I put it into action.
I started with my email. I don’t know about you, but I get tons of messages from stores, membership clubs, and other forms of advertising. All of this email is designed to entice me to spend more.
It took some time, but I went through each message and unsubscribed from the mailing list. Honestly, I felt sad unsubscribing to email from certain companies that I love. But I realized that if I didn’t do this, I’d just be tempted to shop.
Next, I cancelled my subscription boxes. I’ll confess that I had a few. They’re so fun to get in the mail! It broke my heart to cancel the FabFitFun box, which was my favorite. I love the feeling when it arrives and I get to open each item individually and fall in love. This might sound silly to some, but if you love to shop, you understand. As much as I hated to cancel FabFitFun, it had to be done. (J.D.’s note: After I visited the FabFitFun page to grab a link, I started being served their ads everywhere I went on the web. You’ve been warned.)
By the time I finished my quest to sever ties with stores and subscriptions, I was exhausted. I was emotionally drained from not shopping. How does that even happen?
There’s still tons more to do, of course, and I know it. That’s okay. I have an entire year to make these adjustments. After only a few days, I’m realizing how much time and energy it takes to discontinue old habits. But I’m up for the challenge! That’s six days down and 359 to go…
Have you every participated in a no-spend challenge? What rules did you give yourself? How long did it last? How well did you do? Do you have any advice for others who might want to try this?
Reminder: This is a story from a guest contributor. Please be nice. After twenty years of blogging, I have a thick skin, but it can be scary to put your story out in public for the first time. Remember that Kamie isn’t a professional writer, and is just learning about money like you are. Tough-love is fine, but don’t be a jerk.